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![]() After screwing around on EBAY for awhile, I remembered what it was that made me want to mess with this kind of stuff in the first place. Inspired by other handheld game simulations on the web, I decided to do one in Flash. This is a very basic game of my own invention, but it was quick and fun to create. |
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![]() Based on the 1980 arcade hit by STERN, and one of my favorites. As far as I'm concerned, part of the charm of BERZERK were the goofy synth voices that taunted you during the attract mode and gameplay ("coins detected in pocket", etc....) so I used the original samples from the game. A weird HITTEST scripting bug in this one occasionally places the robots inside walls and on top of the player at the start of screens despite my efforts to fix it. Another pushes the robot bolts through walls if they are standing a bit too close (if the bolts are faster than the walls are thick). Simple fix, but I'm onto better things.... This game was a lesson in A.I. and "fuzzy logic" for me. The robots get progressively smarter and learn not to shoot at each other or run into walls. I'm proud of it..... Maybe I'll do a sequel! |
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![]() Though most of the silly graphics are my responsibility, the cool moon background is a scan of the background from a real Taito Co. Space Invaders machine. This was a lesson in functions.... functions completely handle the invader movement and firing. Building the shields were a bit tricky as well. This game is a true classic, and I hope I've done it justice..... |
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